﻿using AleaBelli.Core.Data;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media;

namespace AleaBelli.Model
{
    /// <summary>
    /// Wraps a hex definition with graphical support
    /// </summary>
    public class ModelHex
    {
        public const int HEX_WIDTH = 63;
        public const int HEX_HEIGHT = 69;

        public Hex Hex
        {
            get;
            set;
        }

        public ImageBrush Terrain
        {
            get;
            set;
        }

        /// <summary>
        /// X coord
        /// </summary>
        public int X
        {
            get
            {
                return Hex.X;
            }
        }

        /// <summary>
        /// X coord
        /// </summary>
        public int Y
        {
            get
            {
                return Hex.Y;
            }
        }

    }
}
